Regarding autonomous, I personally do not think that the autonomous bonus winner will come down to luck. Good preparation will yield better results. Fifteen seconds is definitely enough time for a robot to pick up and shoot multiple pyramids of balls into the high goal! Remember, even if getting the 10 point autonomous bonus isn’t much, scoring the pyramids in autonomous also prevents your opponents from scoring those balls in the Driver Control Period.
But I definitely agree with you saying that both software and hardware are both very important!
You should probably start a new thread but… meh My formula for life is:
Torque + Weight + Movement into another robot = them missing shots.
Basically, I think we will see two types of robot, heavy robots with lifting mechanisms, fast launch mechanisms and the ability to not get knocked around and Small, light and fast robots that can wiz around a field, clear all the balls into a goal and quickly get lifted, all while essentially being defended by the other robot (and while the other robot attempts to make everyone else miss by banging into them).
I think that the winning alliance at worlds will have both a 6 torque-motor tank drive 30-pound monster, and a 6 turbo-motor 10-pound aluminum omni-drive.
Can a robot with torque geared motors really play defense against a team with speed geared motors? Especially when most field robots will probably have a braking system by worlds. A speed geared robot could easily drive around a slower, but more powerful, robot. Then while it is shooting, if it has breaks, the torque geared robot wouldn’t be able to push it.
From my experience, the torque-geared base will be at a disadvantage, especially since the speed-geared base can easily outrun it (plus it even has a brake, which makes playing defensive even harder)
If someone makes their goal pushing other robots around, we are likely to see that robot having a shifting transmission, allowing them to go from speed to torque. Using this they can easily catch up to the other robot in speed gearing, and switch to torque once they get to them.
As well, even if the robot is slow (if the team decides to just have a high torque drive train), once it gets a solid T-Bone on the opposing robot, it could push them around for the rest of the match if they have an adequate driver.
Yes, I do agree actually. Guess I completely forgotten about transmission
As much as I wish to integrate a transmission for a fast and strong base, I am actually thinking of transmission for elevation, which might or might not mean I will have to lose that speed-torque base transmission
It consists of 2 ratchet and pawl systems facing in opposite directions. It is fairly simple and can be built much more compact than the one in the video.
During the the first practice we were doing this past week we scored an average of 147.9 points. This is with no other robots on the field and over 5 matches. keep in mind we are a rookie team, but I can tell you that number will go up with practicing 3/4 hours a day. (Our comp is on the 13th we will do a reveal then.)