Avoiding Notebook Fluff

I was recently asked an excellent question regarding the EDN: How do you make sure that your notebook is detailed, while being short, concise, and having minimal fluff?

There’s been a number of posts regarding the notebook, and it has been mentioned multiple times to only include information with a purpose, but I haven’t found much of anything that addresses how to leave out fluff in a practical sense, so I thought I’d post this here to get everyone’s thoughts.

What is your team’s method of recording your design process in a way that is thorough, yet without fluff?


I’ll start.

First of all, I believe that the overall organization of the EDN itself is key to minimizing fluff.

Personally, I prefer to organize my EDN in a way that follows the steps of the design cycle. As well as following a logical order, it can also allow you to record only the information that is pertinent to that project.

For example, in a section on brainstorming and prototyping, I add less details on how to actually build the prototype, and instead, I include things like a simple sketch, potential problems, pros and cons, etc. Chances are, you’ll have a lot of unsuccessful ideas, and as long as you include enough information and hopefully a picture of the prototype, that should be plenty of information to look back on and see why it didn’t work. Too much information here isn’t really pertinent to the overall robot, as at this point in the design process, you haven’t even decided what solution to use yet.

Now, when you’re in the building phase of the design cycle, there are many more pertinent details that should be included in the notebook, such as precise measurements, materials, etc. To save time as well as minimize fluff in this area, I’ve often labeled a picture, which provides a clearer and less wordy way to show what you’ve done.

In keeping just the pertinent details, make sure to still include anything you’ll need to reference later on and everything mentioned in the rubric along the way!

Another way that I've tried to minimize fluff (this one may not work for everyone, depending on the schedule for working together, etc., but it worked well for me as I was a one-girl team) is to complete a small project before documenting it in the notebook.

I would only recommend this for projects that can be finished in a day or two, as it can be difficult to remember all of the specifics.

What I’ll do is take very detailed notes on a scratch piece of paper, along with pictures at each step. Then, when I sit down to record that project, I can often more effectively summarize the highlights. Moving a single screw isn’t major unless it was the key to a huge breakthrough, so it’s not pertinent to add a lot of this sort of thing in the notebook. Generally tell what all you tried, and then add in a picture of the end result. Having pictures of each step is great if there’s a lot of progress that has been made, but having multiple pictures where the changes aren’t even noticeable is just fluff. It would be better to leave a small note next to a picture to mention changes that aren’t noticeable.

What about code?

Adding your code to your notebook has a big potential for fluff. I only include short sections of code where I have currently made major changes in the notebook itself, and then I’ve opted to print the full current program for each competition and include it after the two notebooks I have in a binder.

Most judges are volunteers, and only a few understand programming, so taking up lots of pages to have your full code every time you make a change isn’t really necessary or helpful in the least. But definitely keep backups of previous versions on your computer or laptop!

A supplemental notebook for extra information?

In other threads, some have mentioned the possibly of a supplemental notebook for extra information. Personally, I believe that if the information is important enough that you need to add somewhere (in order to refer back to it in the future), it’s not fluff, and you’d be better off having this pertinent detail in your primary notebook instead of a second one so that everything stays together and in a logical order.

Also, having multiple notebooks is impractical for judging at competitions, especially if the organizational method is not well-documented. Judges don’t have long to look at each team’s notebook, and so any time that they have to spend figuring out how you organize your notebook takes away from the time they have to actually find the information listed from the rubric.

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Like you, we also use the engineering design process to document our information. We start each page with a heading that denotes the step of the EDP that we’re on, and the date of the page. (This also allows us some creative freedom, we usually do the heading with a coloured highlighter and pen.)

At the beginning of the day, we annotate our goals for the day, and only document information critical to the goals we’re working on, and we do this by writing all the information in an online document, curating/editing that information, and then writing it in the notebook. Everything is in chronological order for ease of access and compilation.

Same thing with code, we only include the most important/affecting sections.

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Being consistent and organized as a team through good planning and execution process will yield consistent results.

One thing that makes a great notebook is when the team uses as a tool to make them more productive and competition ready.

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Do you think .h files are worth having in the notebook?

Being close friends to someone that is a member of a one-man team who won Design Award at VEX Worlds 2019, alongside myself receiving Design Award at Texas State three consecutive years in a row, I would like to provide some key elements of a Design Notebook that is essential:

  1. Illustrations/CAD Models are exceptionally important when it comes to the Engineering Design Process, which is why it is important as well for engineering notebooks.
  2. How you perform and act in the competition can mean the difference between you getting design or the other person in the judge’s mind getting design. When it comes to the best-of-the-best notebooks, its inevitable that emotional bias plays a role. Or rather, subjectiveness.
  3. Judging notebooks is similar to English essays. It has to be concise, straightforward, and neglect emotion. There should be no “feelings” involved, only hypothesizes with logical support and reasoning.
  4. The notebook should be in an organized manner, following the Engineering Design Process repeatedly. When I do my notebooks, I initially discuss about utilizing the Engineering Design Process to design the robot. And throughout the way, I always label what step we are on to ensure consistency and repetition.
  5. When designing the notebook, people many times forget to discuss about the aspect of time. Include a calendar/schedule of operation, and every 1-2 pages, write down if you are on track or not according to your schedule.
  6. Take many pictures. It is crazy how many people forget to take pictures. It may be a good idea to have a timer or something on your phone, where every time the timer goes off you take a picture of what you have built. Or, somehow automate picture-taking or ask someone to be besides you to take pictures. When documenting, you can use the timestamp of the picture to document what was going on at the moment and what was done, alongside the date and time the change was made.
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It’s not the file itself that is important, it’s the changes you made to it.

For example, if we’ve just made a new drive function, we’ll take a snip of the drive function code and add that to the notebook, not print out the whole 10-page file and add it to the notebook. If you made a synonymous change in the .h file then by all means, add the section, but don’t print out the whole file to add a 3-line change to the notebook.

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But also the engineering notebook should be a detailed notebook of what you did when you did it and why you did it. Sometimes having the fluff is good. Like if you have your entire code written or typed out then you always have a manual backup if your computer gets damaged. Fluff in your notebook isn’t bad I had 3 of the vex notebooks and the entire game manual and tons of information . If you try and keep fluff to a minimum they wont see all the research the time and effort you put into it. Judges are not looking for the longest notebook but the one that shows to them that you are better. So I would say fluff is better.

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@Cam, thank you for sharing! I just have a couple of thoughts on this that I’d like to mention…


First, I absolutely agree that

Teams should never leave out pertinent information in trying to shorten their notebook. But, on the other hand, quality over quantity is still important. I think we should define what exactly is “fluff”. I would refer to useless, repetitive, or otherwise unneeded information as fluff (everyone, please feel free to share your own thoughts on this!). I’d suspect that each team may very well have a different opinion as to what qualifies as fluff. Regardless, any information that your team feels is fluff should most likely not be in your EDN.


As for,

Yes, I agree that having backups of your code (manual, on your computer or laptop, and/or on a flash drive) is super important! It would be devastating to lose all of your hard work. But as far as the notebook goes, I personally agree with @Str0ngkatTh1rteen’s assessment:


Also, I personally don't think it is necessary to include

in your notebook. This doesn’t help the judges see what you know. It would be much better to have your team’s thoughts, analysis, and strategy of the game and some notes on specific rules that you feel are important. This way the judges see that you understand and have taken the time to study and think through various aspects of the game. The only thing the judges can tell from an entire game manual being in your notebook is that you know how to print and attach/tape/glue/whatever method you use to put all of those pages in your notebook.


Personally I would say that fluff does not show that you are better. In fact, it could have the opposite effect. If your notebook is too long, the judges may not have time to go through all of it and then might not find something that is mentioned on the rubric.


Overall, I would say that it’s really up to each team to decide for themselves how they should organize their EDN, what should be included, what qualifies as fluff, etc. This is just my personal opinion and what has worked for me, but I hope that this might help, and if nothing else, provide a potentially different perspective on the notebook. :slightly_smiling_face:

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Unless I am mistaken, isn’t online notebooks an acceptable form of submission now? I have not played Change Up so I am just wondering. One of the biggest struggles I have is documenting everything online but I barely have time to transcribe my documentation to a paper and hand-written format. Honestly, writing a notebooks with pen and paper seems to me like a waste of ink, waste of paper, waste of resources, waste of printer ink (usually costs me upwards of $150 to print all of my notebook images), and waste of time. Not to mention, it is more acceptable in business to document digitally than the old-fashioned way with pen-and-paper. EVERYTHING I do in college, like writing reports, essays, taking notes, or documenting in Engineering class, will either be a word file or a pdf file. I feel as though the design award and aspects of VEX design notebooks are heavily outdated and may need to have a look at for the forthcoming future.

Honestly, it irritates me about the inconsistency of judging. Some judges enjoy scratchmarks and scribbles, while others prefer elegant and pure. How can one physically appeal to the differentiation of bias? At this moment and time, there really isn’t any better way than seeing the one who gave the team the design award alongside asking the team to see their notebook, yet there is still vagueness. Honestly, most of what I say here is based upon an on-and-off switch where if I do it close enough to correct then I get the design award. So I know that I got most of my notebook habits correct. But regardless if I get design or not I am unsure of what I have done wrong. It’s almost as though the aspect of “learning” is thrown out the door when it comes to the design award, and it’s left for the student body to somehow figure out what is wanted. Students cannot improve if the teacher does not give lectures, grades papers, or give advice to those who are willing to put the effort to learn.

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