This robot insane. Best robot I’ve seen so far because it dosen’t need precise positioning. Tell me what you think, this video is it doing it solo on the teamwork field, and on the skills field it got a 210.
I really think it is a good robot, but i still think there is a better robot design out there that nobody has thought of, and when we do think of it, it will be the only thing at competitions.
I agree. This robot is good, getting about halfway to maxing out the field in all the setups except the new virtual teamwork field, which it can nearly max out in the first week (except for three risers, one of each color). If someone has a better robot, I’d love to hear about it. I hope this game won’t turn into a worse version of Bank Shot or Next level where it is a contest of who messes up first.
Yeah i know, I kinda think it might tho, only because if you knock over a single tower of risers, youve already lost
So you think its one of the best right now?
yes i do ARRRGH STUPID 20 CHARACTERS!!
Ok my team is building it for now
Yeah we already built sand storm and im working on my ferris wheel, think ill try doing claws next.
Nice 20 characters bruh
Dont get me wrong, its impressive and all, but it is just a modified 4 bar. No doubt a more complex and advanced robot would be developed
Who knows? Simple can be the answer!
Lol do not get that angery, it is a forum not an place to text. Also I think it is a great robot, it is fast and one main thing is that it can stack 3 risers. Great job @FRC973
Yes, some games (especially those with small game objects) require a complex robot. But think back to NL when Batman dominated (arguably) worlds with a 4-bar, and the magical beams that you stick in the hubs to help them over the bumps. It seems to be a common theme though that with big game objects, simple is the answer. These are the largest game objects VEX IQ has ever had. Now don’t get me wrong, I think there totally is a better design out there, but maybe not a complicated one. if you come up with a better design (simple or complex) I’d love to see it.
Here is a video of me (the day after the setup was released) nearly maxing out the virtual teamwork setup with a simple robot.
Well, I’m actually from vrc, which is probably why my prediction was kind of off. That being said, if a simple bot does the job just as well, then by all means, go simple!
I mean, the same can be kind of said with VRC, where eventually, when one practically optimal design is found, although there could be a slightly more optimal solution, driver practice beats out the minor design improvements. See all the claws in Starstruck, all the internal mogo stackers in ITZ, and all the traybots in TT. Yes, there were minor improvements to be had (SS kind of had bigger claws, passive intakes were possible, but not necessary to win Worlds, the traybot on a 4-bar did become more popular near the end of TT), and there might be meta-disrupting bots (the hoarder that made it to the RR in SS, 62A in ITZ), but there are only so many improvements that can be made until that time would be better spent elsewhere. Heck, there aren’t even that many more ways to optimally store balls and release them at any given time except for the hood this season, and I expect it to be similar to the trays last season, where there will be optimizations to be had for the hoods, but fielding is much more important.
I still say TP only had variety in the RR because once you were fast enough in toggling both top flags in a row, driver practice in outmaneuvering other robots and strategic pinning were the bigger issues instead of not toggling the flags 0.1 seconds faster, and only 2 balls were small enough to store in your robot in practically any way.
our robot looks a lot like that one, has the same claw design and drivetrain(no we did not copy it)
Pls do not revive dead threads.
@Sharky_do is right. Despite your views, this thread is dead, like it or not. If you revive dead threads, you better have a good reason to.