i dont know what is wrong with the code everythign fails when im coding pneumatics
competition Competition;
vex::motor RightFrntmotor = vex::motor( vex::PORT1,true);
vex::motor RightBckmotor = vex::motor( vex::PORT2,true);
vex::motor LeftFrntmotor= vex::motor( vex::PORT3,true);
vex::motor LeftBckmotor= vex::motor( vex::PORT4,true);
vex::motor CallOfDuty= vex::motor( vex::PORT5,true);
vex::motor CallOfDuty2= vex::motor( vex::PORT6,true);
vex::controller Controller1= vex::controller();
vex::digital_out dig1 = digital_out( Brain.ThreeWirePort.H );
// define your global instances of motors and other devices here
/*---------------------------------------------------------------------------*/
/* Pre-Autonomous Functions */
/* */
/* You may want to perform some actions before the competition starts. */
/* Do them in the following function. You must return from this function */
/* or the autonomous and usercontrol tasks will not be started. This */
/* function is only called once after the V5 has been powered on and */
/* not every time that the robot is disabled. */
/*---------------------------------------------------------------------------*/
void pre_auton(void) {
// Initializing Robot Configuration. DO NOT REMOVE!
vexcodeInit();
// All activities that occur before the competition starts
// Example: clearing encoders, setting servo positions, ...
};
/*---------------------------------------------------------------------------*/
/* */
/* Autonomous Task */
/* */
/* This task is used to control your robot during the autonomous phase of */
/* a VEX Competition. */
/* */
/* You must modify the code to add your own robot specific commands here. */
/*---------------------------------------------------------------------------*/
void autonomous(void) {
//Forward
RightFrntmotor.startRotateFor(vex::directionType::fwd, 1000, vex::rotationUnits::deg);
RightBckmotor.startRotateFor(vex::directionType::fwd, 1000, vex::rotationUnits::deg);
LeftFrntmotor.startRotateFor(vex::directionType::fwd, 1000, vex::rotationUnits::deg);
LeftBckmotor.rotateFor(vex::directionType::fwd, 1000, vex::rotationUnits::deg);//starter
//Right(swing)
LeftFrntmotor.startRotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg);
LeftBckmotor.rotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg);//starter
//Left(swing)
RightFrntmotor.startRotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg);
RightBckmotor.rotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg);//starter
//right(close)
LeftFrntmotor.startRotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg);
LeftBckmotor.startRotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg);
RightFrntmotor.startRotateFor(vex::directionType::rev, 900, vex::rotationUnits::deg);
RightBckmotor.rotateFor(vex::directionType::rev, 900, vex::rotationUnits::deg);//starter
//left(close)
RightFrntmotor.startRotateFor(vex::directionType::rev, 900, vex::rotationUnits::deg);
RightBckmotor.startRotateFor(vex::directionType::rev, 900, vex::rotationUnits::deg);
LeftFrntmotor.startRotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg);
LeftBckmotor.rotateFor(vex::directionType::fwd, 900, vex::rotationUnits::deg); //starter
}
/*---------------------------------------------------------------------------*/
/* */
/* User Control Task */
/* */
/* This task is used to control your robot during the user control phase of */
/* a VEX Competition. */
/* */
/* You must modify the code to add your own robot specific commands here. */
/*---------------------------------------------------------------------------*/
void usercontrol(void) {
// User control code here, inside the loop
while (1) {
RightFrntmotor.spin(vex::directionType::rev, (Controller1.Axis1.value() + Controller1.Axis2.value()), vex::velocityUnits::pct);
RightBckmotor.spin(vex::directionType::rev, (Controller1.Axis1.value() + Controller1.Axis2.value()), vex::velocityUnits::pct);
LeftFrntmotor.spin(vex::directionType::fwd, (Controller1.Axis1.value() - Controller1.Axis2.value()), vex::velocityUnits::pct);
LeftBckmotor.spin(vex::directionType::fwd, (Controller1.Axis1.value() - Controller1.Axis2.value()), vex::velocityUnits::pct);
CallOfDuty.spin(vex::directionType::fwd, -Controller1.ButtonR2.pressing()*100, vex::velocityUnits::pct);
CallOfDuty2.spin(vex::directionType::fwd, -Controller1.ButtonR2.pressing()*100, vex::velocityUnits::pct);
}
// ........................................................................
// Insert user code here. This is where you use the joystick values to
// update your motors, etc.
// ........................................................................
RightFrntmotor.spin(vex::directionType::rev, (Controller1.Axis2.value() + Controller1.Axis1.value()), vex::velocityUnits::pct);
RightBckmotor.spin(vex::directionType::rev, (Controller1.Axis2.value() + Controller1.Axis1.value()), vex::velocityUnits::pct);
LeftFrntmotor.spin(vex::directionType::fwd, (Controller1.Axis2.value() - Controller1.Axis1.value()), vex::velocityUnits::pct);
LeftBckmotor.spin(vex::directionType::fwd, (Controller1.Axis2.value() - Controller1.Axis1.value()), vex::velocityUnits::pct);
wait(8, msec); // Sleep the task for a short amount of time to
// prevent wasted resources.
}
//
// Main will set up the competition functions and callbacks.
//
int main() {
while(1) {
int count = 1;
if( Controller1.ButtonL1.pressing() ) {
dig1.set( true );
}
else{
dig1.set( false );
}
this_thread::sleep_for(10);
}
// Set up callbacks for autonomous and driver control periods.
Competition.autonomous(autonomous);
Competition.drivercontrol(usercontrol);
// Run the pre-autonomous function.
pre_auton();
// Prevent main from exiting with an infinite loop.
while (true) {
wait(100, msec);
}
}
edit: code tags added by mods