Hi! My team is planning to implement a hang like this or this for worlds. But, we’re kind of confused on how these teams swap out their big, bulky climbing mech for a kicker for skills in such a short period of time. Wouldn’t there be too much bracing or fastening points on it to swap it out every time you want to do skills?
Generally from my experience(very limited) of robots that do big swaps like this the key is the following
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Have clear access to the screws.
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Use a drill to swap them faster.
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Try to use the same attach points when possible.
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Try to minimalize the size of both mechs so you aren’t changing much.
For this idea in specific I would recommend finding a way to use the same axle and motors for both and then just swap the arm on the axle, and add the platform for the triball.
Thats one of the aspects I’m confused about. I just don’t get how you can have a compact, slip-gear based mechanism like a slapper, on the same axle as a bulky climbing mech. How would the swapping process work if that were the case?
In my opinion I would just keep the slip mechanic, and change the gear so it pulls the arm down farther. And then just have a ratchet for both mechs. That or put 2 gears on the unchanged axle with only one slip. then design the kicker to be spaced on the slip, and the hang to be on the non-slip.
I would say add the kicker on top of the hang like barcbots B so you don’t have to swap anything
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