Minecraft 4k edition on the V5 Brain

o/ hii

I recently came across an old jsfiddle ech demo that Markus Persson (Notch) shared on Twitter back in 2012. It’s an early JavaScript iteration of what later became Minecraft 4k (an extremely stripped down version of Minecraft that fit into a 4-kilobyte Java binary after compilation).

Given that the entire implementation fit in just over 200 lines, and was an incredibly simple implementation (no external dependencies, even the texture maps were generated at runtime with code), I figured it would be a pretty easy task to port it to just about anything. So yeah, here it is:

It actually runs terribly (in the ballpark of 4 seconds per frame), since Notch’s implementation was designed to be incredibly simple over being performant. Even running it on my modern system without compiler optimizations yields about 10fps. This version of the game uses a raycast voxel renderer rather than a traditional rasterization pipeline. Rendering is done entirely on the CPU (not like the V5 has a GPU we could use) and I can’t really be bothered to optimize it any further.

PXL_20260419_183003530

There isn’t really any gameplay either, as this early version had no controls and simply panned the camera through the world automatically. Still neat to see this piece of hardware rendering 3D scenes, though.

Reminds me of an attempt to run Windows 11 on the brain…

That’s cool, though!

What!!? I didn’t hear of this. Robotic nerds + v5 brain = random chaos

At this point, we should make a collection of games that can run on the V5 Brain with stuff like this and Doom.

I think it would be quite calming to play games on the brain between matches :slight_smile:

There has been a collection of this already made I belive. If you look in the search bar you can find quite a bit of games the Doom on the brain and Pong on the brain by Imconfused.