Scoring in Mix & Match VR not matching the manual

I’ve noticed that in VR Coding and in VR Driving that some of the scoring isn’t matching the manual. Below I list the two discrepancies I have found. I was wondering if these have been addressed anywhere yet? I searched but didn’t notice anything,

In VR:

  1. One red pin in the triangle goal is getting the 10 point bonus for VR even though 2 pins makes a stack. See definition of stack and for Matching Goal Bonus. The example program has the robot performing this action for 10 points.

  2. The robot touching one scoring object results in +2 points. Says must be touching two scoring objects.

You could report this to Vex, for this might be a bug or glitch. But you should check with the actual scoring and manual to make sure your scoring is accurate if you’re unsure.