We finally have the mechanics of our robot all done! As promised, we are releasing a good deal about it. Our ‘All About the Robot’ video did incredibly well last year, so we decided to do that again this year.
Don’t forget to subscribe to catch all the future videos!
Another note: last year we were very involved with helping teams, particularly rookie teams, with mechanical, design, and programming issues. We are still very driven to inspire and help as many teams as possible, so send any questions to [email protected] and we will be more than happy to help!
Thanks for reading and good luck to all on this new season!
Luke Rohler
Team Coach
323Z Aftershock
Awesome design , I am looking forward to watching it at crown point.
Edit: We might be going to KIDS Inc instead of Crown Point, but I will be able to see it at Warren.
Awesome robot!
Two questions:
Do you have any videos of it shooting?
It looks you have 25:1 external gearing ratio. What’s your internal motor gearing?
Thanks.
I hope to see more in the future.
We are mimicking cable management systems we have seen on equipment at coaster parks.
Please come by our pit and introduce yourself Michael! We’d be happy to show you the robot.
Yes we do. One early video is on our YouTube channel. Currently, the accuracy is down a bit because we are fine tuning control code to increase fire rate. We are trying to cut our recovery time down to 0.625 seconds. The internal launcher gearing is 1:1 (torque).
Maybe they shoots 1000 balls to collect data and make sure outliers don’t mess with the time. 10 minutes and 25 seconds to shoot 1000 balls is a pretty good goal to shoot for.
We are slowly working on programming. It will probably take all year to get the accuracy up to the potential of the mechanics. Our code will allow for the velocity of the robot in the launch speed and angle calculations, so yes.
While 60 fps, or even 240 fps may seem like a lot, there is no real way to tune down to 3 decimals of accuracy, I’m thinking that the VEX motors won’t be able to have that much accuracy in their speed, after all, they have 128 speeds in either direction, and then some of those speeds are the same, so really, at best, you want to have a target speed, and then see if you can add more mass to the flywheel.
Are you going to try to make an program for autonomous or otherwise with gyros and accelerometers to try to always have the shooter face the goal even while driving around to pick up balls?