For general tips, there are a lot of topics on the forum:
(Btw the 101 things gave me inspiration for this question.) I’ll go first. I wish I had known to bring more than one spare battery. I know this isn’t a necessity, but with how fast they die, and with the rush of the tournament setting it can be hard to make sure you always have a charged battery if you only have two. Luckily one of our sister teams thought to grab all of our schools batteries last second so we were able to use those.
101 Things I wish I’d Known Before My First VEX Tournament
Building Robots
The robot should be no more complicated than necessary. “Keep it simple, make it fun, keep it safe.”
You can never finish your robot too early.
Plan out everything before you start.
Reliability is the best robot feature of all. You can’t win if your robot doesn’t work.
A day of testing is more important than a day spent cramming one last feature into your robot.
Always give your programmers a lot of time to test if yo…
New Team Robotics Guide v2.0
Intro:
When I started out in robotics, there was no good guide on what mistakes I should avoid doing and what things are really useful. Last year, I made a new team guide . However, many of the links were now out of date, and I gained new information last season to make a better guide. This should be a helpful resource to new teams to help them avoid many of the mistakes that new teams make and help give them a better understanding of how vex robotics works. I hope …
For strategies, seeing as you have a 4 motor drive, try to avoid other robots as much as possible as you will get pushed arpund easily. Try making a clamp to the matchload bar to give defenders a harder time. Don’t shoot matchloads unless you’re sure they’ll make it into your goal and not get “stolen” by the opposing alliance.