Hello All,
Before I begin, I don’t mean in any way to look down on any team or criticize what RECF or VEX does.
I truly believe the things I’ll mention need to be improved, and it’s time for us to talk about them and see what kind of solutions we can come up with.
- First, I think the way World Championship waitlist invitations are sent needs improvement. As you might know, right now it’s random. If there are open spots, teams from the waitlist get invited at random. Sometimes teams located closer to the competition venue may even have a higher chance of being invited since they’re more likely to accept on short notice.
Possible solution: Make it merit-based. For example, if there are 30 open spots, go down the skills rankings. It’s fair to assume that mostly US teams would benefit from this since these invites go out late and international teams may not be able to attend due to travel or visa issues. This approach would push teams to work harder throughout the year and aim for higher skills rankings to be considered for extra invites.
Right now, teams that have worked hard all season can get left out, while a random team that may not have put in as much time building, programming, documenting, and practicing gets an invite to Worlds. This might sound extreme, but here’s a real example: last year in our state, there was only one World spot for middle school, which went to the Excellence Award winner. A few weeks later, a random team from the same state got invited off the waitlist. As a result, the state teamwork champions couldn’t go to Worlds. That doesn’t feel right.
- Second, this might be partially related to how extra invites are handled. One team I coached this year in Mix & Match was paired with 6 Huey bots. From my experience, 3–4 is understandable, but 6 felt excessive. That team still managed to average over 300+ points, but it was clear that many teams that made it to the Dome were less skilled than them.
I know many teams have had similar experiences. Teams at Worlds should be able to compete against others at a similar skill level and based on the effort they’ve put in-not just luck from getting strong partners in matches.
Some ideas:
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Tie extra invites to merit (as mentioned earlier).
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Adjust the random scheduling system in TM for Worlds so that teams are distributed more evenly based on skills scores.
I know this wouldn’t completely solve the issue, but it could help prevent situations where one team gets multiple low-experience partners while another consistently gets strong alliances.
Again, I’m not trying to offend anyone-I just wanted to bring this up and hear your thoughts. What solutions do you think could make this process fairer and continue to push students to work hard for a spot at such a prestigious event like the World Championship?



