Ultimate Guide to VEX EDR Document

Don’t know if this is already a thing, but if it is I haven’t found it, would anyone be interested in helping me put together a google document for vex newbies? It would have a single page sorted into a bunch of different subjects that would have a link to a google slides about that subject that would contain advice and links to videos and resources already existent on that subject. I figure we can either use this thread or pm to coordinate what needs to be done on the document, and then when it’s ready enough to present we can make a thread with the link.

I am very interested in the outcome of this project. Let me know if I can help.

Ok as soon as I get the time to get the document started I’ll pm you the link

Maybe build on this?

https://www.vexwiki.org

I would love to help too.

I’ll probably start my own document but I’ll use the info from this when I can

hmmmm … How about first analyzing the needs, then evaluating the pros and cons of going on your own or building from prior efforts.

The reason I worry is this is not the first endeavor, and probably not the last. The underlying question is why do all these endeavors ultimately fail?

I’d love to be involved in this, my school requires seniors to complete a capstone project where we have to make a presentation on solving a problem in our community. My idea has been to make a guide for new teams joining our club, to help supplement the fact that our club is relatively new to vex and we don’t have very many mentors yet. A guide would help new teams be competitive and ultimately would help in member retention for our club. I’ll make my own guide based off of my experiences in vex but I’d like to help give input on this as well as get inspiration from it for my project.

Last season my school made a few folders with info on builders, drivers, programming, and working on the engineering notebook. I could send you a copy if you would like. Let me know if you need any help :slight_smile:

That would be great, thank you!

I’d love to help! My school had me create a test, of sorts, for the rules of this year’s game, so I could help with any info on rules that are prevalent from year to year.

@MasterCole that would be great thing to do! A lot of novice teams, both students and parents would benefit tremendously from the community maintained “Getting Started” document that is constantly maintained up-to-date.

This is a very important point. The list of several now abandoned legacy projects could be found here:

As well as some of the reasons why the success and longevity of the effort could be improved if it is integrated into vexforum:

The irony was that first attempt of practice wiki pages we tried had a ton of issues with proposed format and was quickly abandoned.

Discourse has several guidelines for implementing wikis on their platform, but that calls for some level of admin support:

Category setting: new topics are wiki by default - #23 by joebuhlig - feature - Discourse Meta
https://meta.discourse.org/t/navigate-to-first-post-after-topics-are-read-category-setting/92516
What is a Wiki Post? - users - Discourse Meta
Search results for 'wiki category order:latest' - Discourse Meta

However, the best way may be to start small with several very focused guides and an index into already existing resources.

Both this forum and many external sites already have a lot of very useful material but the problem is that it is not well linked to be easily discoverable by the novice teams. Even forum veterans may have hard time tracking some info with image attachments and intra-forum links broken after several forum migrations.

If the community could create and maintain several Getting Started guides, the best way for IFI to support such effort may be to let it be hosted on the vexfoum platform with, at least, some admin support to limit permissions to the special group of editors or TL3 regulars.

Also, as @Foster said @ManicMechanic may have posted the great new user’s guides in the past forum threads, but they could only realize their potential if new users could get to them within a few clicks after they join the forum.

It is not very useful for a new teams if they have no idea where and what to search for, however they are the ones who need that help the most.

Who wants to help @MasterCole to work on the guides?

  • I want join PM to work on the document
  • We should just continue on this thread
  • All these efforts are futile
0 voters

Community guides could be a convenient way for new teams, teachers, and students to learning about participating in VEX. The goals are: easy to find for new users, easy to manage by VEX, and easy to maintain by the community.

I will talk with DRow and Brandon Martus to determine how IFI & VEX can help with hosting and admin support. We will also look for a location that is easy for users to find.

I actually think I’m going to keep the link in pm- that way no potential trolls have access.

good idea. you probably don’t want an open document in a place where the entire internet can access it.

I’ve been told I should get in on this. Can I get an invite, please?

I’d be glad to help if you wanted

I haven’t had anything useful to say since 2009 (when my son graduated from high school). But for those who are interested, the 3 main guides (Vex Machinations-builder’s guide, Vex for the Technically Challenged - intro guide, and A Clueless Coach’s Companion) are posted on my college web page. If anything useful still remains after 10 years, you’re welcome to it.

Dave Kelly has a more current site with information in a similar vein: https://sites.google.com/site/dkellytest1/

invite for me plz???