A Note on the Manual’s New Look
You will notice this manual update looks different. Much of the color-based formatting and graphical page art has been removed, leaving cleaner pages of plain text. This change is intentional.
Color-coded formatting and decorative graphics can create real barriers for readers who are color blind, have low vision, or rely on screen readers and other assistive technology. When meaning depends on color or visuals, some readers lose that meaning entirely. Plain text with clear structure works for everyone.
This is part of a deliberate effort at VEX to make our documentation as accessible as possible, and it is only the first step. We are exploring further changes to the Game Manual’s presentation to support modern accessibility tools, so that truly anyone can use the manual to build an understanding of our games.
Our games are for everyone. The documents that define them should be too.
On August 6th, 2026, Version 1.1 of the V5RC Override Game Manual was released, and the following changes were made:
- Revised <SC6> to provide clarity
A Robot counts as ending in the Midfield if the Robot is at least partially within the Midfield at the end of the Match.
- Updated <SC7> to clarify that ending the Autonomous Period in the Midfield is not included in scoring calculations
Scoring methods that rely on Robots’ end-of-Match positioning in the Midfield (e.g., Robots ending in the Midfield and Ownership of yellow Pins in the Midfield) are not included in Autonomous Period scoring calculations.
- Updated <SG7> and Figure SG-7 to fix a typo and provide clarity
b. Scoring Objects that begin the Match on the Autonomous Line are not considered to be on either side, and may be utilized by either Alliance during the Autonomous Period.
Note: All 28 Scoring Objects that begin the Match above or in contact with the Autonomous Line are considered to be on the Autonomous Line. See Figure SG-7.
d. Teams cannot intentionally move Scoring Objects to the opposing Alliance’s side of the Autonomous Line.
- Revised the list of example interactions in <SG9> to provide clarity
interactions include, but are not limited to:
- Making contact with the Goal or with Scoring Objects stacked on the Goal. (Direct)
- Adding or removing Placed Scoring Objects. (Direct)
- Strategically covering the Goal in a manner that prevents additional Scoring Objects from being Placed. (Indirect)
- Pushing an opposing Robot into Scoring Objects stacked in their own Alliance-colored Goal, knocking some or all of them out of the Goal. (Indirect)
- Added a list of example interactions to <SG10> to provide clarity
Placed Scoring Objects may not be removed from neutral Goals via direct or indirect interactions. Examples of interactions include, but are not limited to:
- Grabbing and lifting a Scoring Object out of the Goal. (Direct)
- Contacting Scoring Objects stacked in the Goal, knocking some or all of them out of the Goal. (Direct)
- Pushing an opposing Robot into Scoring Objects stacked in the Goal, knocking some or all of them out of the Goal. (Indirect)
- Updated <SG12> to clarify that Robots at least partially within the Midfield during the Endgame must make an effort to limit vertical expansion
- Revised the wording of rules <G1>, <G2> and <G4> for simplicity
- Removed rule <G5>. (Pre-existing rule <G6> is now <G5>)
- Updated <GG16> for clarity
- Updated <RSC2> to clarify that Match Load Scoring Objects can be introduced at any time, but only through red Alliance Loaders
- Updated <RSC3b> for clarity
- Added a bullet to <R28> to clarify intent
f. The modifications listed in clause A also apply to equivalent parts for the 276-4842 V5 Smart Motor (5.5W), with the exception of gear cartridges which only apply to the V5 Smart Motor (11W). For the purposes of this rule, the motor cap for the V5 Smart Motor (5.5W) is not considered “part of the motor,” and therefore <R27> applies.
- Revised <VUG5> to clarify intent
Different scoring for the Autonomous Period. For the purpose of determining the Autonomous Bonus winner, the following are included in Autonomous Period scoring calculations:
a. Ownership and Scoring of yellow Pins in the Midfield
- A yellow Pin that is Placed in the Midfield is Owned by the Alliance that ends the Autonomous Period with a greater number of Robots in the Midfield.
b. Scoring of Robots ending in the Midfield
- A Robot counts as ending in the Midfield if the Robot is at least partially within the Midfield at the end of the Autonomous Period."
- Removed rule <VUT6>. (Pre-existing rule <VUT7> is now <VUT6>)
- Updated the definition of Midfield to clarify intent, and correct “outer edges” to “inner edges”
Midfield - The square-shaped central area of the Field in which Robots attempt to end the Match to score additional points. The Midfield is an infinitely tall three-dimensional volume bounded by the inner edges of the white tape line square, and can be entered by all Robots during the Autonomous Period. See Figure Q-1.
- Updated figure Q-1 to make Tournament Manager scorekeeping consistent
- Updated the definition of Student for simplicity
Student - A person that meets the Student Eligibility Policy requirements for their respective competition program and level.
- Revised <SG9> and <SG10> Violation Notes to clarify intent
- Moved Violation Notes from Appendix C to their corresponding rules
- Other minor typo / formatting fixes
The next manual update, Version 2.0, will occur on September 3, 2026.