VRC Tipping Point Game Manual Updates

On June 29th, 2021, Version 1.0 of the VRC Tipping Point Game Manual was released, and the following changes were made:

  1. Updated the definition of Balanced to fix a contradiction with Rule SG3.

As stated in rule SG3, a Platform which is being contacted by an opposing Alliance Robot at the end of a Match automatically results in a DQ for the opposing Robot and / or Alliance, regardless of the above criteria.

  1. Added a Note and Red Box to Rule G12 to clarify interaction with a Robot possessing a Neutral Mobile Goal.

Note

Incidental damage that occurs due to interaction with a Robot which is Possessing a Neutral Mobile Goal will, in most cases, not be considered a violation of G12. Intentional damage, tipping, or dangerous mechanisms may still be considered a violation of R3, S1, or G1 at the Head Referee’s discretion.

Red Box

VRC Tipping Point is intended to be an offensive, interactive game. Robots interacting with Neutral Mobile Goals should expect vigorous interactions from opponent Robots, especially if attempting to interact with multiple Mobile Goals at once.

  1. Added a Red Box to Rule G13 to clarify offensive / defensive roles of Robots.

The following “rules of thumb” apply when determining offensive / defensive roles in the context of rule G13:
-A Robot in Possession of its own Alliance Mobile Goal is generally playing an offensive role.
-A Robot in Possession of an opponent’s Alliance Mobile Goal is generally playing a defensive role.
-A Robot in Possession of a Neutral Mobile Goal is generally neither playing a defensive or offensive role.
In the case of a destructive interaction between two Robots competing for the same Neutral Mobile Goal, G12’s Note will apply.

  1. Added a graphic to Rule SG2 to further illustrate “point-to-point” expansion.

  2. Updated Rule SG3 to prevent Scoring Objects from causing interference with the opposing Alliance Platform during the last thirty (30) seconds of a Match.

Per SG10, using a Scoring Object to cause interference with the opposing Alliance’s Platform during the last thirty (30) seconds would be considered a violation of this rule.

  1. Changed Rule R8e to allow rope / string no thicker than 1/4” (6.35mm).

  2. Updated Appendix A to allow shorter standoffs for Platform construction.

  3. Updated Appendix B to introduce the recommendation, and eventual requirement of VEX GPS Code Strips for all Programming Skills Matches.

  4. Added a new definition of “Additional Electronics” in Appendix C.

Additional Electronics - Any sensor, processor, or other electronic component used in Robot construction, and connected to the V5 Robot Brain, that is not sold by VEX Robotics. Examples could include both commercially-available devices (e.g. Raspberry Pi) or custom devices designed and fabricated by the Team. See VUR10 for more details**

  1. Updated Rules VUR1, VUR9 and VUR1 in Appendix C to clarify use cases of Additional Electronics.

  2. Various minor typo corrections.

The next manual update, Version 1.1, will occur on July 27th, 2021.