K, so here is my great idea. First off, VEX would have to release new flipper parts, but aside from that here it is. So the field is circular, and has two levels. in the center of the field is a tank of water that extends up to the second level. There is a ramp on the outer edge of the field to get to the top. Or if you wanted an extra challenge you could try to go up the water tank. Anyway, so on each level there are 4 water stations. One is in the middle of the tank and the others are spaced evenly on the edges. The one in the middle would dispense more water than the ones on the edge. (There would be an expansion limit, so you would be forced to swim.) On each level there are 7 water storages. They would be placed as follows; three small tanks would be directly across from the small capacity water dispensers. They would give 5 points for each cup of water in them, then there would be three above those which would give 7 points for each cup, and finally there would be one storage at the bottom of the tank of water. This would give 15 points for each cup in it, but would be the hardest to get to. On top of each storage, there would be a red and blue flag. Whichever side is showing, that is the team that gets the amount of points for how much water was in the thing.
The robots have to float and drop weights onto the other robots to sink them. Last Robot floating wins!
What if there was an FLL style “water game” but instead of having game objects, your robot had to traverse very difficult terrain
No one said the robots had to move in water. I think it would be cool if there was a series of latches and hooks and other things that a robot would have to undo to get the water to move to another side of the table, and the scoring is to what level the water is.
I assume you’re speaking of IQ?
Yes (20 chars+++++++++)
It would technically be 1291, (accounting for the leap year), but still more accurate than COOLDUDE
ftfy
Given the title of this topic and your user name, @Sharky_do, I find it not only appropriate but amazingly refreshing to throw some cold water on your argument.
@Technerd13 is math whiz and therefore anything they say must be 100% correct!
According to wiki, a year is 365.2425 days on a full 400 leap year cycle, so 6 years would on average be 2191.455 days.
But why do we have to settle on some mathematically correct astronomical units if, through the magik of American measuring system, we could find something better?
I choose to count the time until the water game reveal in 50 min washing machine cycles and the number is: 63114.
Sure he did. We’re not idiots
fixed that for you in your text. Today’s computer security lesson is always log out of on-line systems when you are done with them. Keeps people from using your accounts.
I Prefer the superior measuring unit: finger-widths. Best one for sure for several reasons:
- It’s just the best
- It’s highly consistent for anybody anywhere
- It’s literally just so great
- You don’t need an external ruler for it, you can just use your fingies
- It’s literally and un-ironically the best system
- If you don’t use it, then u bad.
It’s simple! Just use the finger-width measurement system!!!
Look at the bold letters. I think @Noah10851B knows what next years game is…
There must be a water game comming our way dattebayo.
Ah yes, I too know how to English.
Idea, “trash” (just some generic 3D shape) is scattered in a tank 6 feet tall and 12 feet wide in a preset pattern, and the team that has the most trash in their collector by the end of the match wins (the trash is lifted out and measured in kilos). Teams can nock trash out of the enemy’s collector but aren’t allowed to touch the enemy’s collector or block it for more than 10 seconds.
If it’s VEX IQ, then it might work if the brain is wrapped up somehow, but I don’t think water game is possible for V5 with all the delicate software in all the sensors and the brain. But thing like draining water may work. In that case, I think making a roller with intake flaps and things like that might work well.
The water could just be blue bean bags
Or ping pong balls that would move out of the way. One of the first FRC games was played on dried field corn to make it harder for the robots to roll around.
