I appreciate your explanations, they have always been straight forward.
I was going to take offense to the same post, but if people would go back to the Game Manual, it has always been clear about the need to not score until all objects (robot included) have reached a rest state, so the VEXos change is consistent with the intent and all platforms past, present, and, hopefully, future.
Id rather have the transparency and the cool additions you do off books (like the VEXIQ interface to other hardware posts.)
I always take the āuntil the elements come to restā as being more for the ball games where things roll around. But then I was here for Hanging A Round where we had a locking mechanism for the hang.
Apologies; my intent was more of a gentle ribbing than a dig. I do appreciate the transparency, and there is always a considerable gray area for release notes between too much and not enough.
I think I remember reading something like that, but, it wasnāt a firmware bug.
If memory serves me right, it was some sort of an issue with the field control, that would momentarily turn autonomous mode on before going into disabled mode. Naturally, robots that were programmed to drive forward at the beginning of autonomous would try to do just that.
I cannot find relevant forum thread but, I believe, people were discussing issues with USB drivers for VEX match controller after recent Windows 10 updates and recommended having manual control as a backup. Back in the cortex seasons it was usually bad RJ45 cables and joystick ports that were prime suspects when field control would be acting up for individual robots.