I’ve been a judge/JA at a number of competitions as well as a coach/parent volunteer for several years now.
Having been tempted to give even the broadest strokes feedback to coaches/students as a judge from a “learning” perspective, any time I’ve seen a judge/JA literally say anything to a coach/parent/student other than like “no comment,” it hasn’t gone well. Usually it’s a complaint in response to not getting an award, and any additional details tend to be used as grounds for arguing the outcome rather than improving future work.
But I’ve been on the other side of things, where teams shared their notebooks with each other after the season and it became obvious that the that judging process went way worse than “subjectively” and that no amount of improving relative to the rubric would have affected decisions.
From leading coach trainings, I know there are a lot of rookie coaches that just don’t have a good handle on what judges are looking for. They default to encouraging kids to just keep a daily diary or the like because the system provides no strong feedback loop.
This is by far the most frustrating part of the competition for lots of rookie public school kids in my under resourced district- they notebook, turn it in at a competition, don’t win anything, and then are just told to keep doing it. Compare that to robots—students build them, test them, see other ideas at competitions, and then iterate. The notebook process has none of that feedback cycle. Even just suggesting that competitions add more of the available awards (even if they’re not qualifying to states/worlds) to give that encouragement to kids has fallen on deaf ears.
Almost none of our students want to notebook. And after years of telling them about all the benefits, but seeing this cycle, I don’t blame them and I don’t keep nagging. I make sure they’re following the engineering design process, I quiz them on why they made decisions and what alternatives they considered, but filling out a notebook is largely a waste of their time.
So, what do we try to do on the positive side? We’re experimenting with some approaches within the current rules. One thing we’ve tried is to run a league and give out pseudo-awards at earlier sessions- recognizing something like “best Test page” or “best design cycle” or “best technical drawing,” asking students if we can share with the group, and giving some kind of treat as an award. I can tell you this is far more motivating to 90% of teams than anything officially in place. But I’d love to hear other ideas people have!