Hi, trying to use Mimic to make a basic contraption. Questions:
Is there some sort of a basic guide? A list of simulation rules (such as a bolt is enough, no need for nut, shaft won’t spin if not inserted into motor a certain way, etc…)? I watched the IQ video and it looked simple, just get the autotool to put the peg thinghy into a hole thinghy. But then I tried to use the autotool to align a bearing flat to a c-channel, all I get is circles that allow me to rotate, but nothing is snapping into place. I figured out how to snap screws into holes, but not how to align parts to each other.
Are there any keyboard commands/shortcuts? Rotating things with the mouse is difficult and most times I click on something else and things move.
Any way to adjust/finetune resolution for pan / rotate / zoom? On my system it is way too choppy and in order to get a bearing flat (for example) into view, I have to go through many movements, then I try to rotate and the whole thing goes out of frame.
What do the following settings in “options” do:
Arena [none] Refresh - I always get ‘none’
3d physics level normal/high - I tried switching and see no difference
I used some demo robot I found in the “public” section (the one with 2 motor drive, 2 omnis, 2 traction, one bumper and one sonar) and tried my own code on it, basically just a “go forward”, “go back”, etc… I notice a few things, robot almost never goes perfectly straight but tends to veer to one side. If I change the order of commands (motor_left.spin then motor_right spin), it veers in the opposite direction. It is more noticeable at low speeds. Also, after the robot stops, it continues to spin in place or sometimes the wheels just spin. Is this a simulation issue, built in randomness, some settings, artificial friction, etc? Does mass of things play a role in the simulation?
Sorry for all the dumb questions, this looks like a super fun and useful tool, just don’t know how to use it properly… Thanks!