2026-27 VEX V5 Robotics Competition Game: Override

Introducing the 2026 - 2027 VEX V5 Robotics Competition Game, Override!

Just like previous years, we are not releasing any documentation until the Closing Ceremonies of the Middle School / VEX U Competition on Monday.

I can at least release the links where all documentation will eventually live. In the meantime, each of these links will point to a countdown page, but will be redirected to their respective documents when the time comes.

Best of luck this season!

Push Back might have been the last normal game

My team is absolutely fried

The links are to push back

we should override this game and make it a shooting game instead

Calm down, it’s just the drivetrain.

And there is a pushing match at the end, allowing 8 motor drivetrains is just asking for broken robots.

its over time to convert to frc

(aaaaaaaaaaaaaaaaaaaaaaa)

Everyone sharpen up your 4-bar build quality. Also, is the 55 watts just the drivetrain or does your robot have a total of 55?

gotta hand it to VEX

This is a very very creative game. I would have never guessed a game to be designed in such a manner like this.


However,

I really do not like the drive wattage limit, especially for a game that appears open and drive-intensive.

Drivetrains will be like 83.3% as powerful (55/66 = 0.833), which is not that significant enough for the added complexity for the season

For most competitive teams, this is not that big of a deal.

  1. Build identical design as previous seasons
  2. Replace two of the six 11W motors with two 5.5W motors
  3. No additional modifications needed

For newer teams, this is a huge issue with the floor to entry.

  1. 6 motor drivetrains in earlier seasons = legal
  2. As a new team, I build a drivetrain based on previous teams
  3. Get rejected from inspection

For inspectors, this will add more time to inspections and increase the chances for mistakes to occur.

  1. Notices rule and realizes I need to do mental math
  2. 15-20 more seconds of inspection time added per team
  3. For every single team

I would be surprised if this rule doesn’t get omitted later in the season

Well, as much as we would like to see some robotic hand dexterity in manipulating game objects …

and algorithmic prowess in handling one game object at a time …

Tower_of_Hanoi_animated

we will, probably, just end-up seeing robots pushing each other most of the time.

My guess is that 55 watts drivetrain limit may even be not enough to push for more variety in the game strategy and robot designs.

Why is everyone worried about the 55w drivetrain limit, after all this is going to be a slower, precise game (except for endgame). Im thinking 450 on 2.75, similar to high stakes meta, that required a lot of stoping and starting.

Guys this game is pretty crazy…I’m not sure any of us were expecting the 55w drivetrain…

Can anyone from the Worlds take dimensions of the pin and cup then post it here?

Honestly, for newer/less experienced teams, it is more of an issue to make a fully functional robot with eight motors that is capable of completing all of the tasks. The 55W limit is really only for super competitive teams

I think the issue is that it really doesn’t impact much of the gameplay that much for the added unnecessary complexity to inspections.

I don’t want to think about what they plan to do in VEX U either.

My first season as a middle schooler, I used up the motor limit.

Honestly, it is quite easy to use up the motor limit when starting out because you are new and want to brute force the friction issues.

Nobody knows this is my first year also :shushing_face:

But why not just make a game where teams decide 66W isn’t viable themselves rather than forcing it? You cant make a game that requires one subsystem then get mad when teams use the extra motors on their dt. Honestly, just make a game where you manipulate more objects (maybe this one might have even worked) and teams will use less 6 motor drives if they can’t make 2 motors work for the rest of the robot. It’s that simple. Now all they did is get a ton of backlash and walkouts at the unveil. Stop trying to force the meta to change vex, it doesn’t work.

Facts. If they’re going to make inspection and reffing harder with conditional motor limits and dynamic height limits, bring back the old plastic rules.

I don’t get why they choose to make inspection easier in ways teams don’t like, and also make inspection harder in ways teams don’t like.