Ball lockout - critical flaw in game design?

How exactly would they do it with a standoff though? Also, I guess that would be a pretty accurate way of measuring the distance between the top and bottom…

look at the appendix, I’m sure it has an updated diagram. also there are holes where standoffs can go.

This is horrible bruh. An easy fix might be to just have corner goals blocked instead of open. They could easily just send out a wall piece that snaps onto existing corner goals.

the gdc fixed this, there is a standoff or a ziptie blocking the corners.