Harvard-Westlake Robotics: BLZ-i Reveal

Harvard-Westlake Robotics is proud to announce BLZ-i! This robot is a simple, competitive design for VEX Robotics Competition Spin Up.

The purpose of releasing BLZ-i and the additional resources is for newer VEX teams to have a place to start when designing for this year’s game. We hope that teams will improve the design, add new features, and make it their own.


Reveal Video


BLZ-i


BLZ-i (Bullseye) is a disc-focused robot that can fill the high goal with discs during a match, remove discs from the opponent’s low goal, and turn the rollers.

BLZ-i CAD - STEP

BLZ-i CAD - Protobot

BLZ-i Polycarbonate Cutout

BLZ-i VEXcode - GitHub

BLZ-i PROS - GitHub


BLZ-i Tutorials

This year we created step-by-step tutorials so you can build your own BLZ-i!

Tutorials


Bill of Materials

We have compiled a BOM with every part.

BLZ-i BOM


Renders and Photos

Thank you @Yuanyang1727G for making these renders!

BLZ-i Renders and Photos

Contributors

Thank you to the following individuals for making ​this project come to life:

  • Dru Reed
  • Kaito DeAnda
  • Jess Zarchi
  • Yuanyang Lu
  • Jake Futterman
  • Ben Ren
  • Tripp Reed
70 Likes

Great work once again! What was your thought process about using a 90-degree shooter versus a straight one?

Edit: I’m checking out your build tutorial, it’s a very good resource so far not just for your robot in specific. You guys really outdid yourselves.

Thank you so much!

We did some research on both bots and decided to build this one, mainly because we wanted a smaller angle for our intake.

7 Likes

Was there any reason for this or was it just preference?

Something about seeing multiple identical robots shooting projectiles synchronized is mildly terrifying… more scary is how well made it is. Good work in keeping it simple, yet effective!

7 Likes

We started with a high angled intake, but lifting the discs off the ground was difficult. We found that the lower the angle, the easier it would be for the discs to come off the ground.

9 Likes

Makes sense, getting the proper geometry for a steeper intake has been pretty difficult.

Ace, wherever you are, your wish has now been granted.

21 Likes

Blizzy forever

4 Likes

That reveal blew me away. Absolutely awesome! 10/10 for sure.

I can’t wait for all the teams that will take advantage of this easy competitive design.

4 Likes

What exactly is the curved polycarbonate on the flywheel assembly made of? It appears to be a rubber strip and a polycarbonate strip, but I can’t exactly tell.

The curved part of the flywheel is made out of polycarbonate and vex foam. Here is a link to the foam: Adhesive Foam - VEX Robotics

8 Likes

I believe BLZ-i and MARC will both be meta bots for the whole year if an endgame mechanism is attached similar to the ring intake in the DOGO. One concern I have is that the angled shooter seems to protrude out of the 18x18x18 limit, is that so or am I just going crazy? I love the work you guys put in to help inspire veterans and rookies of VRC through the engineering design process. I wish you kids the best in all future endeavors.

4 Likes

Just use counter rollers. We will be revealing one where we use what is effectively a spinning grippy shaft to intake disks into a vertical disk loading path.

I am not from their team, but I can say that it provides the following:

  1. Less compression necessary to get the flywheel to speed up the disc until they are no longer slipping. Compression takes work and loses kinetic energy. However linear launchers only allow for a very brief duration of contact, so you need extra compression to allow friction to get the disc up to the flywheel’s speed.

  2. Greater Impulse → greater exit velocity. By allowing a longer time, you actually get a chance for the motor to add additional velocity into the system.

However there is an added complexity of required precision.

Just a few thoughts.

3 Likes

Does this bot fit within the 18in? Inventor says no…

8 Likes

not to mention it looks like it expands horizontally (very slightly) when picking up discs

12 Likes

Here is the Onshape version of the model. No download; just open the link and the model is there. To edit, make a copy.

4 Likes

at the very least this forces teams to innovate to make it fit within the limits

5 Likes

Yes, however I am only pointing it out because it wasn’t mentioned. Also, none of the creators have said the CAD is wrong. Many, many teams are going to build this robot, and expect to have a competition legal robot. This robot is supposed to be competitive, I would assume it would be able to compete, no? Should there not be a disclaimer saying, hey, this robot you are about to build is like 2 inches over the size limit, get ready to do some MAJOR modifications. I love the work that this team has put in the past two years, and the instructions are extremely easy to follow, a great resource, and such a great addition. It just needs to be made clear that this competitive robot can’t compete.

12 Likes