I have a hypersensitive drivetrain so if we touch the controller joystick it basically turns too much. Any fixes?
Do you use vex code? You might want to look into a programming template that uses a exponential controller. Vex code comes with a linear controller which sucks to drive with.
Also do pay attention to your drivetrain motor braking mode; many people prefer driving on brake as opposed to coast.
one thing we did was curvature drive. basically instead of making it 1:1, make in nonlinear, such as 0.0001x^3. This way, when you turn the contorller 50%, it only drives forward/ turns 8%, but if you turn it forward 100% it still goves 100%
Like many others have said, consider looking into exponential drive. I’m not the best person to explain it.
Look at https://www.vexforum.com/t/guide-to-exponential-drive-function/, as well as Slowing Down V5 Motors for a good explanation.
If even this isn’t enough, you can try doing something like making the drive speed like 50% of the original velocity when, for example, holding a button to make things like aligning easier.
Do y’all run 6 motor drive or 4 motor because I know how to change the turing velocity on 6 motor drive code. I also need a picture of your code.
You can always decrease the turning speed in the code.
I have created pseudocode on curving the values to be less agressive at the start: