There are plenty of alternatives to these new products that work just as well. We’ve stuck with low strength axels and regular bearings for our flywheel and it works flawlessly as long as you correctly line up the bearings. This thread also has a couple pictures of flywheel weights made from preexisting vex parts which give the advantage of being able to tune exactly how much weight you want on your flywheel. You can also search up TP and NBN robots and see how the best teams made their flywheels. Although these new products make building a flywheel slightly more convenient, they are far from being essential to this year’s game.
If you’re not sure, I think it’s time for you to do some research and see what most people use, or better yet, experiment yourself. I don’t mean to sound harsh, but sometimes it’s just as important to figure out what works best on your own. And while some people don’t mind sharing how they built something, I think the majority here won’t provide exact build details because robotics is about innovation and learning. And hey, it’s way more fun to build something new than to copy an old design.
Oh im sorry, i didnt express well that i mean. I just wanted to know what type of wheel he/she used at their own design for figure out what they mean. (its just because of my english is not very good ) Its part of researching, they dont have to share their design. Of course im trying to build new designs.
Also thanks for sharing your opinions
I’m actually currently using a 4 inch traction wheel with mesh and rubber bands around it for grip and compression. We can get away with a lighter flywheel for now cause our indexer is on the slower side, shooting 3 discs in about 1.8 seconds. With the right compression, flex wheels work just as well. We just didn’t need the extra weight so we chose to use a traction wheel which is lighter and lower proflie.