This years rules have more grey area than a fresh box of anti-static tiles

How does hoarding really work? If a robot possesses a goal which is held outside the corner tile, can they defend the position of a goal placed in the corner so long as their possessed goal does not enter the corner tile? Do two goals need to be completely contained in the corner tile or can one just be partially in it. How far from the corner do you have to be to legally play defense?

Why use the word “roughly” in the definition of Hoarding? Why not just state that if two goals occupy the volume of the corner, they cannot be actively defended by a robot. Don’t say “the corner roughly the size of one foam field tile” when you could just say “the corner field tile”.

Does placing a tipped over goal to block access to other goals placed in the corner count as hoarding through SG10?

“This rule is not intended to be taken in its most extreme literal interpretation, and not all interactions … need to be scrutinized with the same intensity as if it were a robot.” I prefer precise literal interpretation, when this can be applied to rules that carry automatic penalties no matter how inadvertent or insignificant the transgression is.

SG3. So contacting a game piece that is contacting a robot, which is contacting a game piece, that is contacting an opposing platform is in violation of SG3 during the last 30 seconds. So you can tip over and use the high goal as a “foul lightning rod”?

Per SG9 do the wires coming from control towers count as internal or external? What does it mean for an object to “leave the field”?

Can a robot be considered trapped if it is caught between an opponent and an opponents platform in the last 30 seconds, such that any movement they make to escape might result in a platform penalty?

Is it actually a good idea to take one or two elevated platform penalties to increase your opponents score if you are losing or winning by a lot for a higher Strength-of-Schedule?

Reffing this game without the ref certification course has been… challenging.

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I know, I went to a competition and there were so many times where we lost because of stuff like this.

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Also according to SG3 (Platforms are “safe” during the endgame), G13 (Offensive Robots get the “benefit of the doubt”) supersedes G14 (You can’t force an opponent into a penalty). So I interpret that as if a team gets pushed into the opposing platform, if that team is defensive they get a penalty, if they are offensive they don’t, but then comes the question, when is the robot offensive/defensive, if a team tries to bring a neutral goal from the opposing side to their side, are they defensive because they are de-scoring the neutral goal from the opponents, or are they offensive by trying to score the goal for themselves?

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This might be the best forum thread title ever.

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I suppose you could, but it would be silly to do so because if anything is touching your platform at the end, then it wouldn’t be considered elevated. Also I steer my students away from these sorts of strategies, because it relies on the referee agreeing with your perspective of the rule AND the referee actually noticing the violation, which in the chaos of the last 30 seconds I don’t think they will be looking for ticky tacky calls like that.

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Is it just me or whenever you don’t see something happen, the ref calls it, and when you do see something happen the ref says it never happened…

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Hey, they are just calling it both ways! Fair is fair :slight_smile:

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From my experiences, refs are calling two partially or completely in the corner. And the hoarding team’s robot is pushing you into the neutral zone or farther. Someone got dq’ed for doing this exactly.

banger title dude lol

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cant do noting about the rules but except play by them sadly

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That’s how it’s been in my experience too, but I checked the rulebook and:

Hoarding may occur anywhere around the field perimeter and / or Platforms; there is no requirement for it to be in a specific corner of the field.

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I didn’t know it could be on the platform. Thank you for letting me know this!

You’re welcome! I was honestly kind of blindsided by that part, and I expect that it’s a newer edit to the rules.

Yeah, they keep updating the rules…

Yes, as per the rules themselves…

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Game manual says that they are neither offensive nor defensive

If your possessing a goal it doesnt have any effect in the hoarding rule, and im pretty sure as long as two goals are partially in the field tiles and not possessed than it could qualify for hoarding. Now as for a legal distance to play D that definently as grey as an anti static tile but I’m guessing that it doesnt matter the distance as long as your blocking access to the goals. (Now if your like on the complete different side of the field but blocking access that is where it can be confusing though) as for the SG10 rule I personally would say yes, this is the case, although it would be a matter of whether the refs notice and understand the intent if you doing that and decide to rule it that way. Some refs might let it pass since the other robot could bring that goal to their side. As for the SG3 rule, I’m guessing that would also be a yes, its kinda like the even if you were forced into the platform by another robot you will still get the penalty rule. (Everybody hates it but it is what it is) I’m guessing regarding the trapping that it would not be considered trapping because your robot can still technically move even though moving would be in the platform. It’s a dirty play but again it is what it is.

I may be wrong on some of these but this is how I interpret these

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Also, can u hoard in autonomous period? ig not but :man_shrugging:

You technically can, but not in your home zone. If you were cutting off access to goals by pushing them into the field perimeter in the neutral zone, this would be hoarding.

If I had to guess I would say you probably wouldn’t have any problems with that during auton because the robot cant go on your side so your not blocking access, but as soon as the match starts you would have to make sure your robot doesnt block access. I could be wrong though.