This video of all time classic 1v0 have been posted before, but this year there is a good chance somebody could top it!
Volunteers setting up the field be like

When will the game manual be available? I keep getting 404 File Not Found errors.
How do we get AWP (explained simply) and the game manual is just giving a 404 error.
For all those that are asking about the game manual link not working, this is intentional. Please see DRowâs post quoted below.
I was also wondering about a strategy our team came up with. The negative has a huge impact on the final score, so what about putting âdonutsâ on a stake and putting it into the negative section. How do you feel about this?[poll type=regular results=always public=true chartType=bar]
- Would use this strategy commonly
- Would sometimes use this strategy
- rarely use this strategy
- never use this strategy
- undecided
[/poll]
goog job I love this.
Naah⌠it is lightweight version of Round-up.
They do this so that middle school can finish VEX Worlds and then everybody will be able to access the pages
the six bar lift form tipping point and the winch hang from over under
The doubler and negator was a concept from Gateway.
And yes - it will be very very widely used.
I think the max score is 78, not including the deficit that negatives would give
just finished my frc season and ive already accidentally called them notes like 5 times
I think that it is 90 per alliance
Two full mobile goal in double=32
7 more top rings=21
7 other rings=7
2x tier 3 hang=24
Auton=6
EVERYONE!!! JUST MOD YOUR OLD TIPPING POINT ROBOTS!!! (If you didnât take it apart.)
This game is very good. Iâm super excited to see they are actually âremasteringâ pre-V5 games. It also seems like weâll be back to a time where build quality and innovative ideas will be necessary, rather than it being exclusive to the very best teams, who end up being punished for their creativity anyway. Excited to see how this one goes.
As for some initial thoughts, in HS, 6 motor drive will still be the way to go, however drivetrain PTO systems will be necessary for climbing. I think the rest of the scoring mechanics can definitely be solved using the remaining 2 motors and pneumatics. Also the 5.5w motors are going to be a necessary buy this season.
Love how the animations look so futuristic which was probably so confusing for new teams around that time. Like the robot that literally could fly!
What about 6M drive, 2M hang, and pneumatic forklifts for bagels? I think conveyors arenât necessarily the way to go for manipulating rings. Here are my thoughts:
6 motor drive, probably on the slower side, like 60-68 in/sec
1 motor conveyor, with a pneumatic cylinder to tilt it higher for the wall stakes.
Passive hang
Pneumatic mogo clip
1 motor âsteal yo goalâ mech
I dont know if there has ever been a season where the strategy for hang was not to just pto the drive. Not doing a pto is just wasting motors and adding weight. I agree with you other ideas though.
