On December 3rd, 2024, Version 2.2 of the V5RC High Stakes Game Manual was released, and the following changes were made:
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Added rule S5 as a new rule, stating that each Student must have a completed participant release form on file
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Updated SC3b and removed the red box to clarify intent
The Stake does not exceed its total permitted number of Rings (see definition of Stake). In the event of too many Rings on a Stake, the “highest” Ring(s) will not be considered Scored on the Stake. If the “highest” Ring(s) cannot be determined, neither/none of those Rings will be considered Scored on the Stake.
- Expanded SC5a to clarify intent
a. The Mobile Goal base (any part of the Goal that is not the stake or the flexible top) is contacting the Floor or a white tape line.
- Updated SG1b and SG5 to clarify intent regarding preloads
Not contacting any Scoring Objects other than one (1) preload. See rule .
Each Robot gets one Ring as a preload. Prior to the start of each Match, each Robot must have a preload placed such that it is:
- Updated the note of SG7 to include portions of the Ladder
Note: Scoring Objects, Wall Stakes, and portions of the Ladder that contact or are positioned above the Autonomous Line are not considered to be on either side, and may be utilized by either Alliance during the Autonomous Period.
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Updated R9 to include Head Referees having final say in what is considered “non-functional”
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Added a note to R9a stating that anodizing / color changing of parts is no longer allowed in mainland China
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Added a new bullet point to T2 stating that Head Referees are not permitted to be Event Partners or a Judge Advisor for the same event
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Added a new bullet point to T6 clarifying that Robots arriving late to a Match are not allowed to be placed on the Field
If a Robot is not placed on the Field prior to the start of a Match, it cannot be placed on the Field during that Match.
- Updated T9 to clarify that Time Outs are three minutes, and cannot be rejected by Head Referees or Event Partners
Alliances must request their Time Out between Elimination Matches; they may not use their Time Out during a Match, for another Alliance’s Match, or after they have been eliminated.
- Updated RSC9 to better clarify how Scoring Objects should be returned to the Field
There is no penalty for removing Mobile Goals or Rings from the Field during a Robot Skills Match. A Mobile Goal that leaves the Field should be returned to a position on the Autonomous Line. Any blue Rings encircling the Stake on a Mobile Goal that leaves the Field should remain on that Stake when returned to the Field. All other Rings that leave the Field should be returned such that they satisfy clauses A-E of rule SG4.
- Updated VUG2d to clarify that a Robot contacting another Robot from their Team also receives protection
A Robot that is contacting another Robot from their Team that meets the definition of Climbing will receive the Climbing protections provided by rule SG9.
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Added new Significant Q&A boxes throughout the manual
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Minor typo / formatting fixes
The next manual update, Version 3.0 will occur on January 28th, 2025.