VRC Change Up Game Manual Updates

This thread will be used to publish updates to the VRC Change Up Game Manual.

Please start a separate thread in this forum for unofficial discussion of any of these changes. For any official questions, please post in the official VRC Change Up Q&A.

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On May 25, 2020, the following updates were made to the VRC Change Up Game Manual.

  1. Added a note to G19 regarding modifications to corner Goals to prevent balls from becoming trapped.

As per the May 25th Game Manual Update, Option A: (1x) 4” Standoff (276-1021) or Option B: (2x) 11” Zipties (275-0125) are added to the four corner Goals to aid in proper function of the Goal. One of these options will be required for official match play, with option A being preferred.

  1. Updated VURS1 to state that only the 15" x 15" x 15" robot will be used for VEX U Skills Challenge Matches. All other Robot Skills Challenge Rules apply as normal.

VURS1 Only the 15” x 15” x 15” Robot will be allowed for use in VEX U Robot Skills Match.

  1. Updated Rule T1. This year, all events will require a Certified Head Referee.

The Head Referee must be an REC Foundation Certified VRC Head Referee for the current season.

  1. Added G21ai, stating that the second portion of this update regarding Robot Skills will take place on June 15th, 2020

The May update will include rule changes from input from the community that post questions and
responses on the official Q&A.
i. A portion of this update, regarding Robot Skills and Appendix B, will be released separately on
June 15, 2020

  1. Other minor fixes

Typo of VEX Worlds Dates in Appendix C
Typo in AIR4b in Appendix D
Replaced “Championship” in Rule T8b with “League Finals”

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On June 15, 2020, the following updates were made to the VRC Change Up Skills Appendix.

  1. Updated the Skills Field Layout, per Figure 1.

  2. An additional tiebreaker, which included a new definition and a new section titled “Skills Stop Time”

Skills Stop Time – The time remaining in a Robot Skills Match when a Team ends the Match early. If a
Team does not end the Match early, they receive a default Skills Stop Time of 0.

  1. Updated the Local and Global Skills Rankings to account for the addition of Skills Stop Time.

More information can be found here:

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