I know it’s a little early to start speculating, but with the restrictions, my team hasn’t been able to do much at all this entire season. So, I’m bringing up the age-old question of: Will we get a water games?
On a realistic note, what are your hopes/goals/predictions of the 21-22 season?
Personally, I hope we get another game with a lot of scoring options, such as TP (parking, caps, stacking caps, flags…), and a bit more focus on the actual robot as opposed to a lot of strategy.
TT was supposed to be the water game. Something went wrong at TP worlds though, according to Grant’s statement: “The fields are leaking!” While we may have interpreted this as Grant just building suspense, when the game was revealed, lo and behold we saw a field with 7 empty water glasses.
It would be cool to have a game with rough terrain. I feel like we haven’t had that many games with obstacles to go over in order to score.
Also, it would be fun to have an endgame element like the balancing bridges in 2012 FRC & Crossover. Especially if its point value could make/break matches (like the center platform in TP), and if you needed to cross it in order to score.
Another endgame that I think would be fun would be hanging from a rope (like 2016 FRC).
I know this would be super not possible, but what if there were hundreds of small balls, that kinda simulated water, and you had to collect and organize them, and put them in containers. That would be a water like game but without actual water.
In FRC 2004 there was only one spot for all the robots to try and hang. It was kind of a disaster, but it would be cool to see if it actually works in VEX.
I would be afraid that it would turn into FRC 2003, a king-of-the-hill type game. That was also a broken game, so I think that VEX could design a game that works well with that component. By “broken” I mean that you had to build stacks in the middle of the field, similar to FRC 2015, but the other alliance could knock them down. So no one scored stacks and instead went for the brutal strategy of tipping everyone else over and getting the endgame points for being on top of the ramp at the end.