2021-2022 VRC Game Predictions

Definitely something with an endgame for sure. Haven’t had one for two years, games are getting boring and it’s obvious that the robot designs are becoming more and more similar every year. Tbh I want a game where there is more than one thing to do that isn’t an endgame, while also having an endgame (like TP). I would actually love to see a game that has two primary scoring options and an endgame. TP didn’t really have this because shooter robots were so much easier to build and it was faster to score points that way, but I would like to see something where there are two options to be able to easily build something competetive to score in a way that is very similar to the other option. For example, TP had shooting. It was really easy to build a shooting robot, and it was really easy and quick to score points with those robots. TT had stacking. Really easy to build a functioning tray robot, and also decently quick and high scoring in a short amount of time. If you combine these two scoring methods, and then add in either the parking endgame from TP or ITZ, and you have yourself an insanely complicated and fun game. Very unrealistic but that would be an absolute dream game of mine, considering how it combines three different games that were all competetive and included quality robot options, as well as being inclusive of basic clawbots.