All you need to do is shoot 2 disks and spin the roller a bit, and hope your low level teammate can spin the roller. If you have an accurate disk shooter (flywheel, puncher, etc) and a simple roller, it should be fine since you get 2 preloads.
You could also make a system where the robot can launch preloads directly without moving. If you programmed your robot such that after the autonomous code is done it can accept preloads and fire them without leaving the preload ramp, you could shoot a lot of discs quickly.
Just curious because I am new to vrc, how many of you design in cad before building/prototyping?
I donāt, I feel it is a waste of time.
Can someone pin this globally? It was really hard to find in all of the clutter
It should be on their Vex Forumā¦
Cad can be a useful tool when you donāt have parts. I cad between seasons but hdonāt really during season.
I havenāt seen this brought up before, but a simple slanted bar (with anti-slip mat or something) would be able to turn the roller, depending on how high it is. All you would need to do is run into it, as you can tune the length of the bar
What happens in the end game? All I saw in the game reveal was the tiles. Did I miss something?
Can expand as far as you want and each tile touched is worth three
Correct me if Iām wrong, but when roll into it, to come out, wonāt it unroll?
So we haveā¦
| Item | Value | Count | Total |
|---|---|---|---|
| Roller with your color up | 10 | 4 | 40 |
| Disk/Pancake in High Goal | 5 | 60 | 300 |
| Disk/Pancake in Low Goal | 1 | 60 | 60 |
| Auton bonus | ? | 1 | ? |
| Tile touched by a robot | 3 | 36? | 108 |
| Total Available Points | 556 |
( Also, of course, all tiles are available to both alliances.)
Some thoughts:
- You could guarantee a win (if auton is worth less than 44) with only pancakes.
300 > 1/2 556 - A disc cannot be scored in both a High Goal and a Low Goal.
- Tiles could be a major player early in the game.
- Rollers seem easy, so their point value probably comes from their ability to be removed.
- I donāt know how much auton is worth.
- If that double diagonal line is a donāt-cross-in-auton line, youāll have to shoot cross-field.
- 1
- 2
- 3
- 4
- 5
- 6
Auton is worth 10 points, and 5 for tie.
And yes, the double line is an auton line like in Change Up
Knowing the game but not the rules needed for design be like - pain
Especially cuz thereās no VexU manual leek ![]()
Understandable reasoning but yeah
Wall bot/bot that is really good at low goal
VEXU ā VRC smh
Not if itās slanted
Imagine the right side is tilted upwards and you start at the top. Youāll end at the bottom of it and can just pull away with no repercussion. The only way itād do that is if itās not fixed and is being pulled by rubber bands or something of the sort
I could be completely wrong but itās how I envisioned it
I canāt envision that, I suppose I will see what the rollers are like. I will keep the idea in mind though.
Im thinking that it would be cool if you couldnāt go under your own high goal.
This would 1) keep you from just reaching up and placing the discs in your goal
and 2) make sure you canāt clear the discs that you missed
I donāt know if we saw this in the reveal video but when the game manual is released we shall see
@Sidoti, any chance you could let us know how squishy the discs are? The video says foam, but thatās not much to go by.
Thanks.