because a fly wheel shooting discs into a high goal wonât stack disks in a sufficiently space-efficient manner for 60 to fit in a match. Itâs kindâve a moot point as well because you will never need 60 disks of points to win a match
Another thing i think will be meta, is being able to drive over those barriers next to the low goal. Our teamâs field elements came today, and getting over the barrier wasnât easy. If you donât go over the barrier, it takes way too much time, and will be very inefficient.
I personally donât think there really is a need to drive over the barrier. Youâre only really bypassing a tileâs worth of space from the barrier. Plus, you wonât need to go down there often enough to justify the design changes in my opinion.
Can you elaborate on what you where using and what made it difficult to drive over
I think it will be quite trivial to drive over the barriers with a relatively simple design. Big wheels drive over the barrier. It is not really that tall.
I agree that there probably isnât going to be a great need but convenience often trumps need. If its just easier and more convenient to drive over rather than around then have that ablity.
No matches yet so no real data on how often or not often you would have to go into the low goal. I think that some bots are going to be in and out of the low goal more often than others and it might be advantageous to be able to drive over them.
I donât think the low goal barrier will be that easy to get over.
The discs are slightly shorter than the barrier, so in order to intake discs, you need something that goes under the discs, meaning you may get high centred on the barrier from the intake. The wheels would get over fine if you dont have a skirt, but the intake would be an issue
Meta design is wheels with suspension ![]()
No but the intake. Like I said, barriers are a little taller than the discs, and I assume that youâd need the intake to be lower than the discs to pick them up, so the intake would get stuck on the barrier
That is simply an issue of location of wheels relative to intake. For TiP it was having a ring ramp behind the wheels in order to climb the platform - same principle applies.
I donât think itâs the same case.
TiP has a flat platform that you drive onto, you wouldnât get stuck on the platform unless you had something in front of the wheels that caused the wheels to lift.
Spin Up barriers is a raised barrier, if you get wheels either side and itâs only the intake on the barrier, itâs effectively the same as getting high centred on a ring, intake stuck on the barrier and wheels may be raised either side, so you get stuck
Riiight⌠the exact distance behind the wheels is therefore critical. The centerline of the wheel being a tiny bit in front of the intake means the intake passes over the barrier, so long as the intake isnât too deep. This is not a new problem.
What makes you say that? As far as I know/have seen, intaking the discs with an intake above them is a perfectly valid method of intaking them, and has a very efficient cycle time still. You can mount your intake on a hinge if youâre concerned about getting stuck on the bumper. Additionally, youâd want to have some degree of compression on your intake so Iâd assume that your intake would just âcompressâ over the bumper as you travel over it.
As in to pick up the discs themselves, youâd need something that hooks under the discs to be able to pull them up an intake.
Itâs an assumption, I donât have anything to test with, but I donât really see how you would pick up a disc without anything that has to reach somewhat under the disc.
You are right though, there is probably going to be some compliance and it isnât hard to design around travelling over the barrie.
Iâm personally going to just ignore it though and drive around most likely, just because Iâm lazy to figure out a solution that also fits my robot idea so far
Ah yeah, I overlooked having a guide for it to travel upwards, you could just use 6 wheels to make sure you never get high centered on it though, right?
Yeah thatâs an option, or like mentioned above, having the lowest part of the intake centered around a wheel, so that when the wheel drives over the barrier, the intake is also lifted so you wouldnât get high centred.
You donât need get under the discs. The hero bot disco just has a roller on top and it can pick up discs.
He says that the roller will turn the discs so they are on the lexan sheet or plate. The lexan will still need to be lower than the top of the discs.
Because of interest in our double-intake FTC 8644 robot from Ultimate Goal Robot Reveal and Competition Clip, we are doing a zoom session to walk through that robot, which is still together, TODAY Monday June 6 at 7PM US Eastern time. The link is below.
If you are planning to join, please DM us with your team number and name. We need the info for our FTC outreach records.
Topic: Brainstormers and Vex Teams Zoom
Time: Jun 6, 2022 07:00 PM Eastern Time (US and Canada)
Join Zoom Meeting
Meeting ID: 820 6915 9553
Passcode: 768600
The expansion limits during the match are crazy, limiting room for catapults
Just in case you donât know this, but one side of the barrier is flat edged this can be very difficult to drive over.
Yeah, this is part of the reason Im being lazy and im not gonna design to drive over the barrier, im just gonna drive around it